Implementation of an uninstall command. Not completed yet.
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parent
cd555f0876
commit
09a44fb454
167
cmd/mccl/commands/uninstall_command.go
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167
cmd/mccl/commands/uninstall_command.go
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package commands
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import (
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"errors"
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"fmt"
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"mccl/internal/assets"
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"mccl/internal/manifest"
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"mccl/pkg/util"
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"os"
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"path"
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)
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type UninstallCommand struct {
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Id string
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GameDir string
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}
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func NewUninstallCommand(id, gameDir string) *UninstallCommand {
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return &UninstallCommand{Id: id, GameDir: gameDir}
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}
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func (uc *UninstallCommand) Run() error {
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if uc.Id == "" {
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return errors.New("an empty Minecraft version was provided")
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}
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if uc.GameDir == "" {
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return errors.New("an empty path was provided")
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}
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return uc.uninstall_client()
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}
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func (uc *UninstallCommand) uninstall_client() error {
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var err error
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if uc.GameDir == "." {
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execPath, _ := os.Executable()
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uc.GameDir = path.Dir(execPath)
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}
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if _, err := os.Stat(uc.GameDir); err != nil {
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return os.ErrNotExist
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}
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manifests := make(map[string]*manifest.Manifest)
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entries, err := os.ReadDir(path.Join(uc.GameDir, "versions"))
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if err != nil {
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return err
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}
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for _, entry := range entries {
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if entry.IsDir() {
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data, err := util.ReadFile(path.Join(uc.GameDir, "versions", entry.Name(), entry.Name()+".json"))
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if err != nil {
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return err
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}
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manifests[entry.Name()], err = manifest.New(data)
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if err != nil {
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return err
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}
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}
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}
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for id, manifest := range manifests {
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if id == uc.Id {
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continue
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}
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if manifest.InheritsFrom == uc.Id {
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return fmt.Errorf("%s inherits %s. Uninstall %s first", id, uc.Id, id)
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}
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}
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assetIndexInUse := manifests[uc.Id].InheritsFrom != ""
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logConfigInUse := manifests[uc.Id].InheritsFrom != ""
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libsToDelete := make(map[string]string)
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for _, lib := range manifests[uc.Id].Libraries {
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libsToDelete[lib.Name] = lib.Path()
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}
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for id, manifest := range manifests {
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if id == uc.Id {
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continue
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}
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if !assetIndexInUse && manifests[uc.Id].Assets == manifest.Assets {
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assetIndexInUse = true
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}
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if !logConfigInUse && manifests[uc.Id].Logging.Client.File.Id == manifest.Logging.Client.File.Id {
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logConfigInUse = true
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}
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for _, lib := range manifest.Libraries {
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if name, ok := libsToDelete[lib.Name]; ok {
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delete(libsToDelete, name)
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}
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}
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}
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if !logConfigInUse {
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dir := path.Join(uc.GameDir, "assets", "log_configs")
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if err := os.Remove(path.Join(dir, manifests[uc.Id].Logging.Client.File.Id)); err != nil {
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return fmt.Errorf("failed to remove assets/log_configs/%s: %s", manifests[uc.Id].Logging.Client.File.Id, err)
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}
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if d, err := os.ReadDir(dir); err == nil && len(d) == 0 {
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if err := os.Remove(path.Join(dir, manifests[uc.Id].Logging.Client.File.Id)); err != nil {
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return fmt.Errorf("failed to remove assets/log_configs directory: %s", err)
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}
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}
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}
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if !assetIndexInUse {
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dir := path.Join(uc.GameDir, "assets")
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assetFiles := make(map[string]*assets.Assets)
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for _, manifest := range manifests {
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if _, ok := assetFiles[manifest.Assets]; !ok {
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data, err := os.ReadFile(path.Join(dir, "indexes", manifest.Assets+".json"))
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if err != nil {
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return fmt.Errorf("failed to read an index %s file: %s", manifest.Assets, err)
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}
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assetFiles[manifest.Assets], err = assets.New(data)
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if err != nil {
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return fmt.Errorf("failed to load asset index %s: %s", manifest.Assets, err)
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}
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}
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}
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toRemove := []string{}
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for name, obj := range assetFiles[manifests[uc.Id].Assets].Objects {
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inUse := false
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for id, idx := range assetFiles {
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if id == manifests[uc.Id].Assets {
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continue
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}
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if iobj, ok := idx.Objects[name]; ok && iobj.Hash == obj.Hash {
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inUse = true
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}
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}
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if !inUse {
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toRemove = append(toRemove, obj.Hash)
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}
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}
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for _, hash := range toRemove {
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if err := os.Remove(path.Join(dir, "objects", hash[:2], hash)); err != nil {
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return fmt.Errorf("failed to remove an object %s/%s: %s", hash[:2], hash, err)
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}
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}
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if err := os.Remove(path.Join(dir, "indexes", manifests[uc.Id].Assets+".json")); err != nil {
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return fmt.Errorf("failed to remove %s: %s", path.Join("assets", "indexes", manifests[uc.Id].Assets+".json"), err)
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}
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}
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for _, path := range libsToDelete {
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if err := os.Remove(path); err != nil {
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return fmt.Errorf("failed to remove %s: %s", path, err)
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}
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}
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return nil
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}
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