package oggtag /* oggtag is a naive implementation of OGG tag's reader that is just looking for certain tag names ending with an = character, e.g. artist= and title=. */ import ( "bytes" "io" "os" "strings" "time" ) const bufferLength = 4096 const MagicSequence = "OggS" const MagicSequenceLen = len(MagicSequence) const VorbisSequence = "vorbis" const VorbisSequenceLen = len(VorbisSequence) // OggReadFile returns a head of an OGG file, and a buffer contains last frame. func ReadFile(path string) (buf_start, buf_end []byte, _ error) { f, err := os.Open(path) if err != nil { return nil, nil, err } buf_start = make([]byte, bufferLength) if _, err := f.Read(buf_start); err != nil { return nil, nil, err } buf_end = make([]byte, bufferLength) if _, err := f.Seek(-bufferLength, io.SeekEnd); err != nil { return nil, nil, err } fst, err := f.Stat() if err != nil { return nil, nil, err } for offset := int64(bufferLength); offset <= fst.Size(); offset += bufferLength { if _, err := f.Seek(-offset, io.SeekEnd); err != nil { return nil, nil, err } if _, err := f.Read(buf_end); err != nil { return nil, nil, err } if bytes.Contains(buf_end, []byte(MagicSequence)) { break } } return } // OggGetTag is searching for a certain tag in a given buffer buf and returns // its value. // // It is a simple implementation that doesn't parse a header and instead just // looking for a certain tag preceded with three zero bytes and ends with // an = character. func GetTag(buf []byte, tag string) string { tagIdx := bytes.Index(buf, append([]byte{0, 0, 0}, (tag+"=")...)) if tagIdx == -1 { tagIdx = bytes.Index(buf, append([]byte{0, 0, 0}, (strings.ToUpper(tag)+"=")...)) if tagIdx == -1 { return "" } } tagIdx += 3 tagNameLen := len(tag) + 1 valStart := tagIdx + tagNameLen valLen := int(buf[tagIdx-4]) - tagNameLen return string(buf[valStart : valStart+valLen]) } // OggGetDuration returns song's duration in milliseconds. func GetDuration(buf_start, buf_end []byte) time.Duration { rateIdx := bytes.Index(buf_start, []byte(VorbisSequence)) + VorbisSequenceLen + 5 rateBytes := buf_start[rateIdx : rateIdx+4] rate := int32(rateBytes[0]) + int32(rateBytes[1])<<8 + int32(rateBytes[2])<<16 + int32(rateBytes[3])<<24 granuleIdx := bytes.LastIndex(buf_end, []byte(MagicSequence)) + MagicSequenceLen + 2 granuleBytes := buf_end[granuleIdx : granuleIdx+8] granule := int64(granuleBytes[0]) + int64(granuleBytes[1])<<8 + int64(granuleBytes[2])<<16 + int64(granuleBytes[3])<<24 + int64(granuleBytes[4])<<32 + int64(granuleBytes[5])<<40 + int64(granuleBytes[6])<<48 + int64(granuleBytes[7])<<56 return time.Duration(granule*1000/int64(rate)) * time.Millisecond }