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Added a Playlist struct.

This commit is contained in:
Alexander Andreev 2023-10-01 00:47:07 +04:00
parent 855397ad0c
commit 2e6f9f27c4
Signed by: Arav
GPG Key ID: D22A817D95815393

View File

@ -0,0 +1,56 @@
package radio
import (
"os"
"strings"
"sync"
)
// Playlist holds a list of paths to a song files.
type Playlist struct {
mut sync.Mutex
filePath string
playlist []string
cur int
repeat bool
}
// NewPlaylist returns an instance of a Playlist struct with a loaded playlist.
// Returns an error if failed to load a playlist file.
func NewPlaylist(filePath string, repeat bool) (*Playlist, error) {
p := &Playlist{filePath: filePath, repeat: repeat}
return p, p.Load()
}
// Next returns the next song to play. Returns an empty string if repeat is
// false and the end of a playlist was reached.
func (p *Playlist) Next() (song string) {
p.mut.Lock()
defer p.mut.Unlock()
if p.cur == len(p.playlist) {
// If the end of a playlist was reached and repeat is set to true,
// then go back to the head of it, thus repeating it. Return an empty
// string otherwise.
if p.repeat {
p.cur = 0
} else {
return ""
}
}
song = p.playlist[p.cur]
p.cur++
return
}
// Load reads a playlist file and fills.
func (p *Playlist) Load() error {
data, err := os.ReadFile(p.filePath)
if err != nil {
return err
}
p.mut.Lock()
p.playlist = strings.Split(string(data), "\n")
p.cur = 0
p.mut.Unlock()
return nil
}