Now audio volume is stored in localStorage.
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@ -6,7 +6,9 @@ const image_formats = ["jpg", "jpeg", "gif", "png", "bmp", "webp"];
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const overlay = document.getElementById("overlay");
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let g_scale = 1;
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let g_volume = 0.5;
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if (localStorage.getItem('audio_volume') == null)
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localStorage['audio_volume'] = 0.5;
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function mousescroll(e) {
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e.preventDefault();
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@ -15,7 +17,7 @@ function mousescroll(e) {
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}
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function onvolumechange(e) {
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g_volume = e.target.volume;
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localStorage['audio_volume'] = e.target.volume;
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}
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const ext_filter = (ext, pathname) => pathname.toLowerCase().endsWith(ext);
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@ -28,7 +30,7 @@ function to_overlay(eltyp, pathname) {
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if (eltyp !== "img") {
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el.autoplay = el.controls = true;
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el.addEventListener("volumechange", onvolumechange);
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el.volume = g_volume;
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el.volume = localStorage['audio_volume'];
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}
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el.src = pathname;
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overlay.appendChild(el);
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